RockForm v1.1.7 for Blender 4.1+
1.1.7 [10/21/24]
- Cleaned up a number of benign errors being spammed after various actions/operations.
- Made it so the Guide Object transforms happen in real time. No need to manually apply for each (buttons removed).
1.1.6 [8/27/24]
- Removed RF_Remesher mod after extensive testing and deeming that the same effects can be achieved with just the voxel size and smoothing (since smoothing can remove the aliasing effect of voxelization)
- Updated ‘Debug Instances’ logic to now auto-disable the ‘RF Material and Displacer’ viewport visibility when active.
- When a low-poly object is created, the decimation options are now visible under the ‘Finalize’ panel.
- Added bevels to some shapes in the Shape Instance Groups (SIG) to smooth out hard edges to reduce voxelization artifacts.
- Changed ‘Target Object’ name to ‘Guide Object’
- Moved Decimate, Smoothing, and SubD higher up in the panel for ease of use/visibility.
- Added on/off switch for Smoothing
- Added ‘Diamond Column’ and ‘Claws’ SIGs for a total of 20 groups.
- Tweaked values under the hood for Voxel Size and Density, normalized them to 0-1, and added a bottom cap of 0.05.
1.1.5 [8/17/24] New Logo!
- Added smoothing function
- When creating a RockForm from a target object, the target’s display is automatically turned to ‘WIRE’ viewport visibility with ‘camera’ and ‘shadows’ disabled to reduce visual interference with the RockForm.